Update 01 - Spore Galore
Ducky Clicker: Infinite » Devlog
The first update is here! And while it isn't too big as I was busy with behind-the-scenes stuff, I still wanted to put something out for people to enjoy for the time being.
--- Features
- Added new system: Spores. You will spot them from time to time, and if you pop them you get a boost in cash-making!
- Added new upgrade: Spores. Yeah, I'm original with these names! This one increases the boost from popping Spores.
- Added new upgrade: Candle. This upgrade will make it so your passive coin generation from the Bleed upgrade actually scales alongside your Comboes! It's really fun, trust me.
- Added pages to the Shop. They go on infinitely, just cause I thought it was funny.
- Added a Stats menu on the 2nd page of the Shop.
--- Changes
- The Combo counter is now far more forgiving, having a longer delay before starting to decay.
- Increased the length of a full day cycle by 50%.
- Tourists Upgrade will now cost less.
- Strength Upgrade will now cost more to encourage branching out to different cash-making methods.
--- Bugfixes
- Fixed rounding issues with a lot of upgrades
Files
Ducky Clicker Infinite - b0.3.0.zip 104 MB
Jun 20, 2024
Get Ducky Clicker: Infinite
Ducky Clicker: Infinite
Let's get filthy rich.
Status | In development |
Author | Froghouse |
Genre | Simulation |
Tags | 2D, Casual, Clicker, Cute, Idle, Indie, Pixel Art, Retro, Singleplayer |
More posts
- Update 02 - MonsoonJun 20, 2024
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